Resumé

Robert T. Truxler

281 Harvard Street, #43
Cambridge, MA 02139
617-873-8044 (day), 508-963-1089 (night)
rtruxler [ at ] gmail.com


Education
Boston University, Boston, Massachusetts,
Master of Arts, Computer Science

  • Date of Graduation: May, 2012

College of the Holy Cross, Worcester, Massachusetts.
Bachelor of Arts, Magna Cum Laude, Computer Science Major

  • Date of Graduation: May, 2006
  • Overall G.P.A.: 3.77/4.0 (ranked in top 7% of class)

Honors / Awards

  • Rev. John J. MacDonnell S.J. Computer Science Prize – Given annually to one graduating computer science major for exemplary performance in research and coursework.
  • Holy Cross College Honors Program – involved thesis writing in computer vision under the advising of Prof. Constance Royden and presentation at the Annual Academic Conference.
  • Computer Science Honors Program – including departmental defense and presentation of thesis
  • Alpha Sigma Nu - Jesuit Honors Society for students in top 15% who demonstrate intellectual, moral, and spiritual commitments.

Employment
  • Staff Software Engineer BBN Technologies (www.bbn.com) – May 2008-present
    Developed and designed the After Action Review component of BBN’s AMBUSH! military convoy trainer. I was solely responsible for the production of a 2D map rendering engine aimed at visualizing a convoy’s effectiveness in a vibrant 3D environment. (Java, JAI, OpenMap, ImageMagick)
  • Associate Software Engineer BBN Technologies (www.bbn.com) – September 2006-May 2008
    Led interface design team in the production of a work-center logistics solution for the Air Force Research Labs and Air Mobility Command aimed at visualizing complex scheduling constraints and resolving them. (Java, Python, Linux/Windows, GIMP,Blender 3D)
  • Internship at BBN Technologies (www.bbn.com) – Summer 2006
    Interned with Jose Herrero and Long Nguyen in Speech & Language Processing. Responsibilities included maintenance of the BBN SGE-Tools package that served as an interface between department developers and the compute farm. (Object-Oriented Perl and MySQL)
  • Research Assistant of Prof. Constance Royden in Computer Vision, Summer, 2005
  • Internship at BBN Technologies (www.bbn.com) – Summer 2004
  • Interned with Jose Herrero and Long Nguyen in Speech & Language Processing. Ported GCC 2.96 compatible code-base to GCC 3.3.x and ICC (Intel Compiler) for optimization. Implemented new regression testing framework. (UNIX/Linux, C/C++, Perl, M4, TCShell scripting, and XML)
  • Resident Computer Consultant (RCC), desktop support for students/faculty at College of the Holy Cross – Information Technology Services, Worcester, Massachusetts, September, 2003-2005
  • Self-employed Web Design (www.robgfx.com), 1998-2002
    Authored graphically rich and clean websites for small businesses in Toronto throughout my high school career. (HTML,CSS,PHP,Photoshop,3D Studio Max)

Presentations
  • 2nd Poster Prize at CCSCNE – (Consortium for Computing Sciences in Colleges, Northeast region). Computing Heading from a Video Camera: A Computational Model of Motion Perception, advised by Prof. Constance Royden, April 2006
  • Undergraduate Summer Research Symposium, poster presenter at Holy Cross, Fall 2005

Publications

Scott. R., Roth, E. M., Wampler, J., Truxler, R., and Ostwald, J. (2009). Work-Centered Design of Collaborative Automation for Air Mission Replanning. Santa Monica, CA: Human Factors and Ergonomics Society.

Roth, E. M., Scott, R., Whitaker, R., Kazmierczak, T., Truxler, R., Ostwald, J., and Wampler, J. (2009). Proceedings of the 2009 International Symposium on Aviation Psychology, April 27 – 30, 2009, Dayton, Ohio.

Truxler, R. (2006). Calculating heading from a video camera: a computational model of motion perception. Journal of computing sciences in colleges, 21(6), 274-275.


Relevant Skills & Technologies
  • Programming: Java, C/C++, Python, Perl
  • Web Development: PHP, JSP, HTML, CSS, Flash, Google Web Toolkit, Java Applets
  • Graphic Design, 2D: Adobe Photoshop, Corel Photopaint, The GIMP; 3D: 3D Studio Max, Blender 3D

Music